DEV BLOG 12 – Release postponed, details and roadmap!
We posted the DEV BLOG 11 on Steam only as it was a "patch note" update DEV BLOG 12 - PATCH 0.3 and Presentation of our roadmap! Hello everyone! Today,…
We posted the DEV BLOG 11 on Steam only as it was a "patch note" update DEV BLOG 12 - PATCH 0.3 and Presentation of our roadmap! Hello everyone! Today,…
Hello everyone. Once again, this article is directly written by Inateno, for the sake of simplicity in writing. In this new update, we will discuss the demo and closed beta.…
Hello everyone, Once again, this article is directly written by Inateno, for the sake of simplicity in writing. Today, we have a condensed blog post in which we discuss quite…
Hello everyone! Once again, this article is directly written by Inateno, for the sake of simplicity. At the beginning of June, we launched a major call to our beta testers…
Hello everyone! Once again, this article is directly written by Inateno for simplicity in writing. A closer look at biome 2: an underground and labyrinthine biome in which you will face…
Hello everyone! Today, Inateno is writing directly to you! I hope you're doing well and found the previous articles interesting to read. In this new article, I want to address…
How do we create monsters on the Gold Project (with a preview of the biome 1 !) Good news fella ! Today we are showing you some images đź‘€ Of…
Hello everyone! It’s already December, the end of the year is coming and today in this new blog post we wanted to do a global summary about what we have…
English - Dev blog 02 - In the abyss of Game Design: the Karma Hello everyone, this is the second dev blog post about the Gold Project. Today it is…
English - Devblog #1 - After the Kickstarter Hello everyone, here is the first “post campaign” update about the Gold Project! First we apologize for the months of silence. We…